Whenever I failed a mini game section, I had the choice to ‘retry’ or ‘retry in story mode’. I always picked ‘retry’ because I didn’t know what story mode was. Did anyone pick this option? What is it? What’s the difference?
I always picked “in story mode”, because I figured I was playing the game largely for the story, but I have to say I have no idea what the difference was either. I’d also be very interested to know.
I also always picked “story mode”. Maybe it means it’s easier? Since the first attempt failed. But that’s my guess only.
So is just played exactly the same?
Maybe it is the case that the difficulty lowered. I’ve started my second playthrough, so if I fail and of the mini games again I’ll try story mode and see if I notice a difference.
Only thing I’ve noticed differently is a small Starfleet logo with a blue shield over it. No idea what it means.
In phaser battles you are not getting any damage in story more, nor does your team. But i do not understand how it helps in stealth missions because they do also see you as far as i have tested. Would be great if you become invisible, because i really dont like those missions, mainly playing for the story.
The shield must indicate that you are protected.
@marc thank you for that. I’m glad I didn’t use Story Mode for my first playthrough as it wasn’t especially challenging, but at the same time satisfying enough when I succeeded after a reattempt. It will, however, come in handy for a speedier second playthrough.
I actually enjoed the stealth sections. There was one section with Carter, where I kept getting caught, and I really liked figuring out the best route to take to get past all the guards. I can definitely understand not liking them though, because the story is really what we are all here for.