I am writing to the developers and the designers of this wonderful videogame adaption. The second sequel should be an Adventure/RPG hybrid with gameplay elements from Star Trek: Deep Space Nine: The Fallen and Mass Effect with moral choices. The game stays entirely in the third-person perspective and displays a 3D screen on the top right, when using the Tricorder, showing scan visuals instead of the first-person view.
It would solve combat problems where the player is more agile and has more freedom of movement when shooting down enemies. I can see inspirations were taken from “Detroit: Become Human,” with the interactive, quick-time events but should be used only in respectable cutscenes.
Personally, I would like to see a holodeck and a virtual tour of the Resolute where users can explore the ship for fun and use the holodeck for training purposes just like in Voyager: Elite Force. Another feature that would be nice is multiplayer. Not as in versus combat but cooperative gameplay where you are assigned to special operations fighting alongside the federation and its allies and maybe space fights challenges (on the bridge) to keep your crew alive as long as possible to get rescued by Star Fleet. This is my feedback.