This is my feedback. I love Star Trek: Resurgence and noticed the game takes ideas from Mass Effect and Detroit: Become Human, with the moral choices and interactive gameplay but my big issue is the combat.
For example, in areas like the Drill vehicle and on the Hover Trampcar (seen later in the game), the controls are hard to operate when shooting down your enemies and the flashing arrow towards the right and left sides is annoying. The rolling flip is unnecessary. You can simplify it by tapping the “Letter A” on your Xbox Gamepad, in order for your character to move over to another direction or just improve the combat.
Mass Effect 2, compared to the original game had improvements. It feels like a shooter and you can take cover on objects. Maybe the sequel to Resuregcne can use the same combat gameplay? You can melee your enemies with your Phaser and give orders to your squadmates.
Don’t get me wrong, Star Trek: Resurgence is the best Trek adaptation game since Voyager: Elite Force and DS9: The Fallen but the combat needs improvement in the next sequel.